/PlayFabMultiplayerSDK/Source/DLLs – This folder contains the underlying PlayFabMultiplayer C++ library binaries for each supported platform.
/PlayFabMultiplayerSDK/Setup/GameCore – This folder contains set up scripts that need to be used once to prepare the SDK to build for Game Core.
/PlayFabMultiplayerSDK/Prefabs – This folder contains the PlayfabMultiplayerEventProcessor prefab.
/PlayFabMultiplayerSDK – This folder contains APIs that you will call from your game to take advantage of Lobby, Matchmaking and other functionality offered by PlayFabMultiplayer.
Unity Game Core Add-on for a necessary console installed (download from Unity).
If you are targeting Game Core on Xbox consoles:.
GDK installed (with all optional components).
Have access to the Microsoft Game Development Kit (GDK).
If you are targeting Game Core platform (consoles and/or PC):.
Unity Windows Build Support (IL2CPP) Add-on installed.
PlayFab (Core) SDK (installed via PlayFab Unity Editor extensions).
Highly recommended: PlayFab Unity test app tried to ensure seamless PlayFab integration.
Studio and App configured, TitleID exists.
PlayFab account ( registered and set up:.
Officially supported versions of PlayFabMultiplayer binaries with this release, by platform: PlatformĬompatible with GDK 2022.06 (June 2022) or later
Microsoft Game Core (just "Game Core" below).
(Please use Git client with Large File Storage (LFS) support to work with this repo) Supported platforms: This is a PlayFab Multiplayer plugin for game development on Unity.